10 October, 2024

“Karabakh GreenTech” hakatonu başa çatıb

"İnnovasiyalar Mərkəzi" və "INNOLAND" İnkubasiya və Akselerasiya Mərkəzinin tərəfdaşlığı ilə “Qarabağ və Şərqi Zəngəzurda Sərmayə İmkanları” layihəsi çərçivəsində keçirilən “Karabakh GreenTech” hakatonu başa çatıb.

Layihənin əsas məqsədi gəncləri “Azərbaycan 2030: sosial-iqtisadi inkişafa dair Milli Prioritetlər”inə əsasən həyata keçirilən tədbirlərə dəstək olmaq, işğaldan azad edilmiş bölgələrdə biznes subyektlərini inkişaf perspektivləri, investisiya imkanları, vergi güzəştləri, yaşıl sahibkarlıq, texnologiya transferi və digər mövzular ətrafında maarifləndirməkdir.

"Karabakh GreenTech" hakatonunun ilk mərhələsində 14 komanda öz ideyalarını təqdim edib. Bu ideyalar arasında yaşıl texnologiyalar, aqrar texnologiyalar, alternativ enerji mənbələrinin səmərəliliyinin artırılması və minaların təmizlənməsi üçün texnoloji həllər kimi sahələr yer alıb.

İlk mərhələdən uğurla keçən 8 komanda 24 saat ərzində ASAN İnnovativ İnkişaf Mərkəzində kiçik canlı məhsullarını (MVP) hazırlayıblar və yekun mərhələdə 6 komanda iştirak edib. Onlar arasından 3 komanda qalib seçilib. Seçilən komandalara hədiyyə və diplomlar təqdim edilib və "COP29" da iştirak etmə fürsəti qazanıblar. Qaliblərə "COP29" konfransınadək biznes inkişafı üçün mentorluq və kovörkinq istiqamətində dəstək göstəriləcək.

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Other news

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Organized by Enactus Azerbaijan, the “Enactus Champions League Simulation Camp” took place.

In partnership with the INNOLAND Incubation and Acceleration Center, the “Innovation and Creativity Forum” was held at the Heydar Aliyev Center in Ganja.

The forum was jointly organized by the 2nd Ganja Regional ASAN Service Center, the Ganja-Dashkasan Regional Office of the Youth Development and Career Center, the Heydar Aliyev Center of Ganja, and the Ganja STEAM Center. Its aim was to support the development of innovative thinking and technological knowledge among young people.

Within the framework of the forum, with the participation of about 200 young people, panel discussions were held on the topics: “Startup Ecosystem – Global and Local Approaches,” “Artificial Intelligence: A New Form of Thinking,” and “Robots on Stage – The Union of Creativity and Technology.”

The discussions featured contributions from the Director of the INNOLAND Incubation and Acceleration Center, Nijat Amiraslanov, and the Deputy Head of the Project Management Department, Ziniddin Babayev, who shared their knowledge and experience with the participants.

The event concluded with official speeches and an award ceremony.

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The first online training of the “RoboCode” robotic coding camp has been held

The first online training of the “RoboCode” robotic coding camp successfully took place.

During the session, Baha Dursun, a Robotics Software Engineer at “Saha Robotics,” taught participants the basics of robotic coding.

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“ASAN Service” Hosts the “DIGIAGE BAKU 2025” Digital Game Camp

“ASAN Service” Hosts the “DIGIAGE BAKU 2025” Digital Game Camp

From December 5–7, 2025, the “DIGIAGE Baku 2025” digital game camp was organized as part of the collaboration between the Innovation Center of the State Agency for Public Service and Social Innovations under the President of the Republic of Azerbaijan and DIGIAGE.

The camp aimed to enable talented youth to create games and present their projects with the guidance of professional mentors. It also sought to help participants gain experience for entering the global market and foster new startup initiatives. Throughout the process, participants developed teamwork, project presentation, and marketing skills, strengthened their creative approaches, and prepared new game concepts. They also received valuable advice from industry experts on networking and career development.

In total, 238 applicants participated in the camp, including 28 teams and 134 individual applications. From these, 100 selected participants received two separate trainings over two weeks on data-driven game marketing and publishing processes.

During the three-day camp, participants who passed the selection stages took part individually or in teams. They learned about modern tools used in game development, different stages of game creation, and career opportunities in the sector. Representatives from well-known companies and game designers shared motivational experiences and insights.

Throughout the camp, Vüsal Rüstəmov, Director of the Innovation Center, and Erkam Tüzgen, CEO of Bilişim Vadisi, monitored team activities and met with participants.

At the conclusion, 19 teams presented their games to the jury. The teams “Untitle Game Studio,” “Neecro Projects,” and “Voyagers” ranked in the top three, while “Rital Interactive” received a special encouragement award from the jury. Investment meetings and mentorship support will continue for the winning teams, and all teams will continue to receive mentorship support from DIGIAGE.

Since 2023, over 500 applications have been received for the camps, with more than 300 participants qualifying to compete. More than 60 teams have participated in total, with many attracting investment and mentorship opportunities.

The camp has been implemented since 2023 within the framework of a cooperation protocol between the Innovation Center and Bilişim Vadisi Baku, aiming to develop technological skills, organize trainings, and support the implementation of innovative solutions in the country. Joint projects based on hackathon and bootcamp models are also a priority.

Sponsors: PASHA Holding
Partner: Code Academy
Media Partner: ASAN Radio & TV

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