During the first week of July mentors and startups from “INNOLAND“ visit the new “INNOLAND“ Sheki to discover new startups. Participants will be introduced to basic entrepreneurial concepts during 2 days of workshops, followed by a Hackathon to apply the newly gained knowledge and put it into practice. The winners of the Hackathon will be accepted to “INNOLAND“ Sheki 6-month Incubation Program including working space in “INNOLAND“ Sheki Coworking.
Selection Criteria
Agenda:
Day 1: General Workshops
Day 2: General Workshops
Day 3: Start of Hackathon + Speakers
Day 4: Teamwork + Mentoring
Day 5: Teamwork, Final Presentations + Winner Announcement
For registration: http://bit.ly/2MWFSQX
At the Azerbaijan State Pedagogical University (ASPU), a series of educational sessions were organized by the "INNOLAND" Incubation and Acceleration Center in collaboration with the ADPU ENACTUS team to familiarize students with modern educational approaches and foster their innovative thinking.
During these sessions, renowned experts shared detailed insights on the application of new methods and tools in the teaching process, the role of project-based and game-based learning in education, as well as the prospects of using digital platforms.
On May 16, the session titled "Online Education Platform" featured an opening speech by Professor Asaf Zamanov, Vice-Rector for Science and Innovation at ASPU. During the session, Könül Guliyeva, founder of the "Safavy" platform, delivered a presentation on the development dynamics and application opportunities of online education.
On May 19, the session "Future of Education: Transition to Project-Based Learning" was held, where Nariman Garayev, founder of the "Taskool" platform, discussed the essence and effectiveness of project-based education through practical examples. The session was opened by Shahin Mammadli, Head of the ADPU ENACTUS team, and the presentation part was conducted by Aytac Abbasova.
On May 20, the session titled "Ways of Using Interactive Games in Schools" was opened by the team’s coordinator Zenfira Seyidova. Aynur Huseynova, a teacher at the "Bilim Baku" center, shared practical recommendations on applying game methodologies in teaching and increasing student motivation.
The sessions attracted great interest from students, and all three events were held in an interactive format with discussions and Q&A sessions.
“DIGIAGE – Baku 2025” Digital Game Camp Continues!
On the second day of the camp, participants took part in various trainings, gaining theoretical knowledge and already starting to code their own games.
Young people interested in the digital gaming industry are working in teams, developing their projects with the support of mentors.
The “RoboCode III” robotics coding camp has officially launched.
During the first training session titled “What is ROS2 and an Overview of Its Ecosystem,” the role of ROS2 in robot programming, its modular structure, DDS-based communication mechanism, and architectural principles were explained in detail.
In the upcoming sessions, participants will reinforce their theoretical knowledge through practical tasks and work on simulations as well as real-world examples.